Expectations were high for the arrival of the closed beta for EA FC 26 on the new Nintendo Switch 2. With the console’s significantly upgraded performance, players were hoping to finally get a “next-gen” football experience that could rival its counterparts on more powerful platforms.
Instead, they were met with disappointing news: the game is capped at 30 frames per second in both handheld and docked modes.
Rewriting History Was Not Enough
The history of the EA Sports series on the Switch has been filled with compromises. For years, the game carried the “Legacy Edition” label, an indication that it was built on an outdated engine and lacked many features. This changed with the release of EA FC 24, which transitioned to the newer Frostbite engine, closing the visual gap with PlayStation and Xbox consoles. Despite this improvement, the 30 FPS cap remained, a limitation that appears to be carried over into the upcoming version.
The Problem Extends Beyond Just Framerate

The angry reactions were not limited to the low frame rate alone. The news sparked a wave of frustration on social media platforms, especially within the dedicated Switch subreddit (r/FIFAswitch). Players expressed their dismay that consoles like the Switch 2 are capable of running more complex games such as Cyberpunk 2077 and Street Fighter 6 at higher frame rates, making EA’s decision to maintain this cap seem unjustifiable.
Players also brought up another equally important issue: the ongoing absence of crossplay. This limitation forces Switch players to compete within a smaller player base, leading to long wait times for online matches. It also results in a relatively barren FUT Transfer Market, which is a core element of the game mode.
The Voice of the Players: Is EA Listening?
Amid these conditions, the community’s voice is growing louder, with some calling for a boycott of the game until their demands are met. Players feel that EA has not made a sufficient effort to improve the gaming experience on their new console. These issues are no longer just technical details; they have become a real obstacle preventing a satisfying gameplay experience.
The question now remains: Will EA listen to this outrage, or will it lose a fan base that was hoping for the best the new generation had to offer? Do you will play EA FC 26 on the Switch? Will a 30 FPS cap stop you from buying FC 26 on Switch 2, or is portability worth the trade-off? Drop your thoughts — the community is listening, and EA almost certainly is too.
FAQ
Why is the Nintendo Switch 2 build of EA FC 26 capped at 30 FPS?
The exact reason hasn’t been confirmed by EA. Possible explanations include engine limitations, performance trade-offs for stability, or development time constraints. Some fans believe further optimization could unlock higher frame rates.
Is the EA FC 26 30 FPS cap on Nintendo Switch 2 present in both handheld and docked modes?
Yes — reports from the beta indicate the 30 FPS lock applies to both handheld and docked play.
Will 30 FPS cap on Nintendo Switch 2 can be fixed before launch?
It’s possible. Betas exist to surface issues and collect feedback. EA could optimize the Switch 2 build before launch or release a post-launch patch — but there’s no official ETA yet.
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